The William A. Higinbotham Game Studies Collection was founded by myself and Kristen J. Nyitray, Head of Special Collections and University Archives, in 2010.
Its goals were to:
- collect and preserve the texts, ephemera, and artifacts that document the history and work of early game innovator and Brookhaven National Laboratory scientist William A. Higinbotham, who in 1958 invented the first interactive analog computer game, Tennis for Two;
- document the material culture of electronic screen-based game media (primarily through a collection of print materials e.g. magazines and books devoted to video games).
My involvement with the WHGSC has ended. Information can still be found at http://www.stonybrook.edu/libspecial/videogames/index.html
Tennis For Two Documentary:
When Games Went Click: The Story of Tennis for Two (2013)
When Games Went Click was made possible by the Brookhaven Science Associates and Stony Brook Collaborative Research Alliance SEED Grant Program for joint initiatives between scientists and Stony Brook University, Brookhaven National Laboratory, and Cold Spring Harbor Laboratory. Direction and production by The Vladar Company. Concept and grant produced by Raiford Guins, Kristen J. Nyitray and Peter Takacs. Script by Raiford Guins and Laine Nooney.